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![]() default geometry: Box:self explanatory Sphere:self explanatory Tube: can be a cone too ![]() Torus:self explanatory Grid: Metaball: L-system: a type of geometry that you can program, it is fractal in nature and works well for building trees, L-systems have there own language to code the bends and turns of their branches and how they behave , Platonic :can pick from a set of default platonic shapes, ( soccer ball, teapot, ect..) Curve: Circle: self explanatory Font:easy way to add 3-d text , File: allows you to read in Bgeo's , Obj, Geo files/ sequences this saves Houdini time on renders by not having to recalculate moving objects that are already cooked. ![]() ![]() top Middle tab bars ![]() ![]() ![]() left side menu bar ![]() ![]() right side menu bar ![]() bottom : play control ![]() ![]() channel ![]() ![]() ![]() ![]() Created by: admin last modification: Friday 15 of August, 2008 [01:39:23 UTC] by admin |
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